An abstract of the research paper presented to the Faculty of Veterinary Medicine, Universiti Malaysia Kelantan, in partial requirement of the course DVT 55204 – Research Project. This study explores the effectiveness of virtual reality (VR) technology in enhancing veterinary students' comprehension of feline anatomy and physiology. A total of 30 veterinary students from the first to fifth year participated. Prior to the VR session, all students underwent an anatomy and physiology quiz. During the VR session, the students were allowed to engage with an interactive 3D model of a feline patient. The VR session aimed to provide a dynamic and interactive learning experience. Pre and post-quiz scores were compared to acknowledge the impact of both sessions on knowledge retention and understanding. The results indicated a significant improvement in post-quiz scores within all sessions. This study suggests that VR technology can be effectively utilized in veterinary education. Participants also expressed satisfaction with the VR experience, highlighting its potential as a supplementary teaching method. These findings could contribute to the growing body of literature on the benefits of VR in enhancing learning outcomes in veterinary education.
Keywords: Virtual Reality (VR), Veterinary Medicine, Feline Musculoskeletal System